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Description Edit

Weapons are the tools your character uses to dominate enemies on Milk Choco. There are two classes of weapons; Primary and Secondary, each with their own subclasses and stats. All Weapons cost gold, but some weapons first require a clan to first unlock them with clan gold.

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Weapons with scopes are listed with *. The Sniper Rifles can't shoot with it off unless the Auto Fire is off, the other ones that have scopes can.

The weapons' damage stats are affected by the classes' specific percentage for the particular category of the weapon since the reloaded update.

The range has these values: Min; MinM-MaxM; Max, where:

Min = the minimal distance to the enemy with full accuracy

MinM = the minimal distance to the enemy with full damage

MaxM = the maximal distance to the enemy with full damage

Max = the maximal distance to the enemy with full accuracy

Note that the melee weapons only have a maximum range of working

Primary Weapons Edit

Automatics Edit

Light Automatics
Weapon Range Body Damage Head Damage RoF Accuracy Move Speed Recoil Clip Size Gold Cost Clan Gold Cost
GG5 0.0; 3.3-18.0; 24.0 27 38 15.02 0.33 90% 2.86 30 900g N/A
AP45 0.0; 3.3-16.0; 26.7 27 38 17.95 0.19 95% 1.79 50 1500g N/A
RS-11 0.0; 3.3-17.3; 24.0 22 31 15.02 0.19 95% 2.04 25 900g N/A
BB5-AIM* 0.0; 4.7-22.7; 28.7 23 39 15.02 0.33 90% 2.86 30 1900g N/A
BB7 0.0; 3.3-17.3; 24.7 21 29 15.02 0.38 95% 3.45 30 1400g N/A
Chris* 0.0; 4.7-24.0; 30.0 24 37 16.23 0.36 95% 3.12 33 4400g N/A
Heavy Automatics
Weapon Range Body Damage Head Damage RoF Accuracy Move Speed Recoil Clip Size Gold Cost Clan Gold Cost
AT-43 2.0; 6.7-26.7; 32.0 43 60 10.81 0.33 80% 1.18 30 0 (default) N/A
UGG-01* 2.0; 9.3-32.0; 37.3 32 44 11.71 0.35 78% 1.49 30 1500g N/A
RB15 2.0; 6.7-26.7; 32.0 32 44 12.30 0.33 84% 1.52 30 900g N/A
R4K1 2.0; 7.3-26.7; 32.0 36 50 12.30 0.33 84% 1.85 30 1100g N/A
BC901* 2.0; 10.7-38.7; 42.7 30 42 12.30 0.33 80% 1.54 30 1900g N/A
EAG 2.0; 6.7-27.3; 32.0 22 35 14.29 0.36 85% 3.03 35 2400g N/A
Gefield* 2.0; 9.3-34.0; 40.0 33 50 10.93 0.35 82% 1.72 30 3400g N/A
URRE* 2.0; 8.7-33.3; 40.0 31 53 11.11 0.33 82% 1.82 20 3900g N/A
R4K1-Aim* 2.0; 9.3-32.0; 38.7 34 48 11.63 0.33 76% 1.67 30 2900g N/A
RG44 2.0; 6.7-29.3; 36.0 28 39 14.29 0.24 70% 1.28 100 4800g N/A
Cato* 2.0; 8.0-34.7; 41.3 29 45 13.33 0.36 82% 2.00 25 4900g 20000cg - at least level 3
Zigue 2.0; 6.0-28.7; 34.7 36 56 11.11 0.33 85% 1.67 32 6900g 40000cg - at least level 4

Shotguns Edit

Weapon Range Body Damage Head Damage RoF Accuracy Move Speed Recoil Clip Size Gold Cost Clan Gold Cost
BF66 0.0; 2.0-16.0; 18.7 24 x 4 36 x 4 1.79 0.11 88% 0.91 7 4100g N/A
SB-18 0.0; 1.3-12.0; 16.0 30 x 4 42 x 4 0.83 0.10 80% 0.93 8 900g N/A
AGG-10 0.0; 1.3-15.3; 17.3 22 x 4 33 x 4 1.39 0.12 90% 1.11 10 3400g N/A
Collado 0.0; 1.3-17.3; 21.3 36 x 3 58 x 3 1.14 0.12 70% 1.01 6 6400g N/A
KDSG-11 0.0; 1.3-12.7; 16.0 39 x 4 55 x 4 0.85 0.11 65% 0.91 12 9900g 70000cg - at least level 6

Sniper Rifles Edit

Weapon Range Body Damage Head Damage RoF Accuracy Move Speed Recoil Clip Size Gold Cost Clan Gold Cost
SRG-17* 4.0; 24.0-42.7; 53.3 86 142 0.50 10 65% 1.18 5 1700g N/A
Foson* 4.0; 14.7-38.7; 46.7 77 119 0.80 10 80% 2.22 10 1400g N/A
Bordeal* 4.0; 18.0-37.3; 48.7 75 120 0.74 10 70% 1.18 3 1200g N/A
BVM* 4.0; 28.0-45.3; 56.0 99 168 0.45 10 60% 1.18 5 1900g N/A
RD10* 4.0; 29.3-52; 60.0 105 173 0.42 10 47% 1.11 5 5900g N/A
Spyra* 4.0; 33.3-50.7; 58.7 115 184 0.41 10 50% 1.05 6 7900g 55000cg - at least level 5

Crossbows Edit

Weapon Range Body Damage Head Damage RoF Accuracy Move Speed Recoil Clip Size Gold Cost Clan Gold Cost
Commando 0.0; 2.0-18.7; 26.7 60 102 1.67 0.26 96% 3.12 10 3300g N/A
SYL-724* 0.0; 2.0-18.7; 26.7 65 130 0.87 0.33 86% 3.57 7 9100G N/A
Crossbow 0.0; 2.0-17.3; 26.7 69 110 1.25 0.29 88% 3.33 12 6400g 35000cg - at least level 4

Secondary WeaponsEdit

PistolsEdit

Kaus96 and USQ are automatics, the rest are semi-automatic.

Weapon Range Body Damage Head Damage RoF Accuracy Move Speed Recoil Clip Size Gold Cost Clan Gold Cost
Revolver 0.0; 1.3-10.7; 13.3 45 63 2.56 0.20 100% 2.13 6 0 (default) N/A
Kinkido 0.0; 1.3-11.3; 16.0 40 56 3.12 0.11 98% 2.00 8 2900g N/A
Hawk12 0.0; 1.3-10.0; 12.0 50 60 3.33 0.20 100% 1.61 7 1200g N/A
Kaus96 0.0; 1.3-12.0; 18.0 16 22 8.11 0.26 100% 4.00 24 2400g N/A
Barell 0.0; 1.3-10.7; 13.3 75 105 1.39 0.08 96% 1.43 2 2400g N/A
Mata-92 0.0; 1.3-10.7; 14.0 22 30 5.00 0.23 100% 3.03 15 900g N/A
USQ 0.0; 1.3-10.7; 14.7 19 26 5.00 0.24 100% 3.70 12 900g N/A
Clok22 0.0; 1.3-12.0; 17.3 33 46 3.57 0.22 100% 1.87 12 4400g 10000cg - at least level 2
MH9 0.0; 1.3-9.3; 20.0 41 73 2.00 0.10 97% 1.67 15 6400g 80000cg - at least level 7

MeleeEdit

Weapon Range Body Damage Head Damage Hit Speed Move Speed Gold Cost Clan Gold Cost
S. Mecha 1.2 116 128 0.77 80% 8100g N/A
KA 0.7 70 84 1.25 98% 2400g N/A
Police-Stick 1.1 60 72 1.67 98% 2900g N/A
Axe 1.2 95 105 0.91 88% 3900g N/A
P. Hammer 1.2 88 106 1.05 92% 3800g N/A
E. Blade 1.2 92 110 1.00 90% 4500g N/A
Candy 1.2 76 91 1.22 92% 5900g 20000cg - at least level 3
Spoon 10 0 (B.R. exclusive & default) N/A

Grenades Edit

Grenade Max Damage Time Gold Cost Clan Gold Cost
Milk Carton 198 4 / Player Impact 0 (default) N/A
Dynamite 205 5 49g N/A
Nitro 85 3.5 / Impact 29g N/A
Flash Bomb 0 3 49g N/A
Clan Grenade 194 3 24g 5,000 clan gold - at least level 2

Trivia Edit

  • Weapons are NOT transferable between characters, even grenades.
  • Only some weapons have scopes! These weapons will be marked with an asterisk (*).
  • Some weapons must first be bought by a clan. Such weapons are, but are not limited to; the KDSG-11 and Spyra
  • The weapons with the lowest gold cost are SB-18, RB15, GG5 and RS-11 with a cost of 900, excluding the defaults. The first is a very good weapon, that definitely is worth more, and the second isn't bad either.
  • The weapon with the highest gold cost is the KDSG-11 with a cost of 9,900 gold!
  • Most grenades cost money to buy and are consumable, so use them wisely. This doesn't apply to the Milk Carton, that the players get by default for free in an unlimited supply.
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